Cross-licensing in a Supply Chain with Asymmetric Manufacturers I: Ex Post, Enforcing Cross-Licensing Never Lowers the Supplier's Profit at Any Wholesale PriceResearch Paper
Why the final licensing choice matters
A component supplier can influence a product market through both the wholesale price it charges and the technology its customers may share. Wang, Huang and Lee study a supply chain with one upstream supplier and two downstream manufacturers that invest in product quality and then compete in quantities. A cross-licensing policy lets each manufacturer use some of the other's innovation. The supplier may promise a policy before the investments, or leave the decision until after the investments and wholesale price are fixed. The latter choice creates a precise comparison: at that final stage, does permitting cross-licensing reduce the supplier's revenue? The authors answer it in Proposition 1 of their SSRN manuscript, version of 2023-04-27. Its proof is in the attached appendix, p. A.1.
This mission concerns that final-stage comparison. It is one part of the paper's broader study of how a supplier's licensing commitment affects manufacturers' innovation incentives and downstream market structure. The later innovation and initial-contract comparisons are separate questions. Here, investments and wholesale price are fixed, so the result isolates the direct quantity-market effect of licensing at the moment the supplier chooses its policy.
The downstream quantity game
Manufacturers and have already selected nonnegative innovation levels and , with in the presentation of equations (2) and (3). Each chooses a nonnegative production quantity . The wholesale price is the amount each manufacturer pays the common supplier for one unit. The market-size intercept is normalized to one and per-unit manufacturing cost to zero. If licensing effectiveness is , manufacturer receives a quality improvement ; represents no cross-licensing. Its inverse demand is . These are the model's conventions on pp. 9–10.
At fixed , the manufacturers play a simultaneous quantity game. Their respective profits are
A Nash equilibrium is a pair for which neither manufacturer increases its profit by changing its own nonnegative quantity while the other's quantity stays fixed. The supplier's profit at a quantity profile is . The supplier's comparison must therefore account for the manufacturers' responses under each licensing policy; it cannot compare profit at an arbitrary fixed quantity pair.
Formalization targets
The first milestone gives the exact equilibrium quantities of equation (2). Write and . For both manufacturers can sell; for only sells; above neither sells. The statement characterizes every equilibrium and thereby gives existence and uniqueness across the two threshold boundaries, including the cases where a manufacturer's equilibrium quantity is zero.
The second milestone identifies the supplier's revenue at an equilibrium with the piecewise expression in equation (3). Setting in that expression gives the paper's no-licensing expression in equation (4). This milestone links the paper's algebraic profit comparison to the strategic quantity game, while keeping the equilibrium property as the premise.
The goal is the supplier's ex-post preference in Proposition 1. If is any equilibrium with licensing effectiveness and is any equilibrium at , then both equilibria exist and
This weak inequality is intentional. At the two games coincide, and there are other parameter values at which the profits tie. The comparison holds at the same innovation levels and the same wholesale price; it is not a comparison after re-optimizing the supplier's price or the manufacturers' investment decisions.
What the result establishes
For fixed investments and price, the supplier need not lose revenue by enforcing cross-licensing after observing the manufacturers' innovation. This gives mathematical content to the paper's claim that, without an initial commitment, the supplier will choose to enforce licensing at the final contract stage. The model does not specify a separate final-contract bargaining game, so the formal goal is the profit comparison that supports that interpretation. The result does not settle whether committing to licensing before innovation is preferable: changing the initial policy can change the innovation levels themselves, which the ex-post comparison holds fixed.
The authors prove Proposition 1 by comparing the supplier-profit expressions (3) and (4) in the manuscript's appendix. A machine-checked development would additionally secure the connection from the manufacturers' Nash conditions to those expressions, including the monopoly and zero-sales regimes. These statements are currently posed as open formalization targets; a Lean file with sorry only checks that the statements are well formed, not that the paper's argument has been verified by Lean. The general two-player Nash definition can be reused for other real-strategy games; the payoff and threshold definitions are specific to this supply chain.
Where the argument has to account for cases
The quantity equilibrium changes form as the wholesale price crosses and . An argument confined to the two-selling-firms region misses cases in which sells nothing, or neither manufacturer sells. Comparing only the duopoly formulas cannot establish an inequality at every nonnegative price. The first milestone therefore covers all three regimes, and the goal compares the profits of actual equilibria. The fact that orders the possible monopoly toward under the paper's chosen labels; a formulation that silently assumes both equilibrium quantities are strictly positive would lose part of Proposition 1.
Formalization scope
All parameters and quantities are real. The permitted quantity strategies and wholesale prices are nonnegative. The paper treats as a wholesale price without writing a bound in Proposition 1; is made explicit because a negative price can reverse the supplier-profit inequality. The innovation ordering is the convention immediately preceding equation (2). Licensing effectiveness lies in . Innovation costs and the paper's bound are unnecessary once innovation levels are fixed, so they do not enter this mission's statements.
The formalization uses an explicit pair , with the first coordinate for . The quantity-game equilibrium is defined by unilateral payoff comparisons over , and it is not defined by equation (2). Equation (2) is instead a theorem characterizing the equilibrium. The supplier's profit is defined as for any pair, independently of equation (3). These choices prevent the goal from becoming an inequality between two expressions whose connection to the game has merely been assumed. Equation (2)'s missing closing parenthesis in the manuscript is interpreted as the displayed first quantity divided by three. No division in the model's displayed formulas has a variable denominator.
Selected references
- J. Wang, T. Huang and J. Lee, Cross-licensing in a Supply Chain with Asymmetric Manufacturers, SSRN manuscript 3053682, version of 2023-04-27, pp. 9–11 and Appendix p. A.1; published in Manufacturing & Service Operations Management, 2023. Manuscript; DOI.